﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ZOpenGLControl
{
    [Serializable]
    public class DataItem
    {
        public int type { get; set; }
        public long time { get; set; }
        public double value { get; set; }

    }
}
